

More detailed Frame Data Table at bottom of page. Hadoken: EX version's travel speed now dependent on button combination on first level of charge total frames reduced to 44 frames from 48 framesĬrouch LK, Crouch MK, Crouch HK, Haru Ichiban (1st-6th Hits), Haru Ranman (1st-2nd Hits)Ĭlose HP, Far HP, Close HK, LP/MP/HP Hadoken, LP Shouoken (1st Hit), MP/HP Shouoken (1st-3rd Hit), EX Shouoken (1st Hit, 3rd-5th Hits).Shunpukyaku: EX version's 1st to 3rd hits force stand pushbox expanded downward.Far Stand HP: Can now be canceled into Special Moves, Super, or EX Focus Attack.Back Throw: Tosses the opponent a shorter distance.(New to Ultra SFIV Console Digital Release) Shinku Hadoken (UC2): Rear Hitbox removed.EX Sakura Otoshi: Earliest timing for followups reduced to 12 frames from 15 frames.Shouoken: All versions' hitbox slightly expanded forward.EX Shunpukyaku advantage on block reduced by 2 frames (+4F ? +2F) made easier to connect on crouching opponents.Airborne Shunpukyaku: All versions now lose momentum when performed during the beginning of a forward jump to prevent escape from corners.Diagonal Jump HP: Hurtbox slightly increased.Far Stand MP: Hitbox slightly expanded horizontally.
FOCUS ATTACK RYU STREET FIGHTER 6 FULL
Execution is a must with Sakura, but can reward you with a sequence that can take an opponent from full health to no health just like that. So it's very important to not drop any of your combos. Sakura is not a character who gets many opportunities during a Round, but the ones she gets can lead to a huge combo that leads to a mix-up which leads to another huge combo which leads to a dizzy which leads to a win. While many characters in Street Fighter require high dexterity to use, Sakura is unique in that the execution must also be spot on. Fighting Ground contains local and online versus battles as well as training and arcade modes, all featuring similar 2D fighting gameplay to the previous games in the series, in which two fighters use a variety of attacks and special abilities to knock out their opponent. However, Sakura continues to push forward in her fighting skills, determined one day to maybe do battle with Ryu himself. Street Fighter 6 features three overarching game modes: Fighting Ground, World Tour, and Battle Hub. Her goal to meet Ryu and become his student was only half met, as Ryu rejected a role as teacher. Not only becoming infatuated with Ryu, Sakura also took to learning Street Fighting skills herself, trying to mimic all of Ryu's signature moves. On a chance encounter seeing a Street Fighting match involving Ryu in Japan, Sakura immediately became enamored with the world of Street Fighting.
